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Circle Spell Bullet

Circle Spell Bullet icon
Ways to make it2
Recipes it goes intoNone

What it is

from psi’s own guide

A Spell cast from a Circle Spell Bullet is executed consecutively exactly twenty times. When the Spell is first cast, a Spell Circle is conjured at the point the caster is looking at, which acts as the Focal Point for the Spell. This circle executes the Spell four times a second until it runs out of Psi energy, five seconds later. A Spell Circle, when first cast, is conjured up to 32 blocks away from the caster's position or at the nearest block they look at (whichever is closer). Similarly to a Loopcast Spell Bullet, a Spell cast from a Spell Circle can know which iteration it's on using Selector: Loopcast Index (which will return a number from 1 to 20, inclusive). A Spell Circle drains all the Psi energy it needs when it's first cast, hence its Cost Multiplier of a whopping 1500%%. However, its voracious Cost is not without benefit; its compact, self-contained design makes it extremely efficient, allowing it to execute a Spell 20 times for the cost of 15. For those of you keeping track, that's a full 25%% discount per-execution. Circle Spell Bullets are popular among spellslingers new and experienced both for their versatility and their conservation of Psi energy. As such, there are several relatively common Tricks used with Circle Spell Bullets in particular that aren't seen elsewhere. The Circlesync idiom, relatively simple to build, allows all twenty executions of the Spell to happen at once, allowing them to accumulate into a much grander effect than a single execution would alone. The 20-Bit Tower idiom has a slightly more difficult setup involving a Vector Ruler; but allows a Spell to only do something on a subset of its twenty executions. The Circlesync idiom (pictured at right) uses Trick: Sleep at its core. When placed in the Spell, it delays each execution corresponding exactly to the time left until the final Trick activates. Any Tricks placed after the Trick: Sleep, then, execute simultaneously. The 20-Bit Tower idiom is a rather advanced technique, rather technical in design. To use it, select a block with a Vector Ruler, then place some blocks (it doesn't matter what kind) in the twenty-block-high vertical space directly above the location you selected, then copy the code on the following page to the top of your Spell. Each block position in that vertical space represents one execution of the Spell; the bottommost location of the tower represents the first execution, the next location the second, and so on. An empty space in a tower represents "DO execute on that iteration," and a block in that position tells the Spell "DON'T." Finally, copy the code on the next page to the top of your Spell.

How it is made

2 recipes
Crafting table
Slimeball icon+7Iron Ingot iconPsidust icon
Circle Spell Bullet icon
Bullet Upgrade (Psi)

What it takes

Everything you would have to gather

4 ingredients

What it is for

Nothing in this pack is made from it.

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