What is new in 2.0
2.0 grew the book from 24 chapters and 596 quests to 27 and 709: 133 quests are new and 20 were taken out. Three chapters are new:
Herbal Hexes was rewritten: 41 quests, up from 24.
CozyStudios Core Mod Tips went from five notes to 18, one for each thing the pack's own mod adds.
Horses
Giddy Up is the horse overhaul. Tame a horse the usual way and it is yours; the Upgraded Saddle then opens four gear slots beside the armour slot, for a horseshoe, a medkit, the Glidewing Harness and the rest. Two wheels make a Horse Cart, which carries four riders or a double chest.
A horse's bond grows from 0 to 100 as you spend time near it, feed it Golden Apples or name it, and at full bond it is up to 75% faster and jumps higher. Each of the fifteen breeds gets a second ability at bond 40. Breeding needs a mare and a stallion, and /horse trust and a name lets a friend ride every horse you own. The Better Horses guide has every breed and number.
The bakery
Bread 'n' Butter is the bakery. It needs three stations: the Caking Station for cakes, cupcakes and cookies, the small cooking pot for jams, truffles and pudding, and the stove for breads, tarts and grilled sandwiches. A fruit jam is the fruit, sugar and a jar in the pot, and baking everything the shop sells gives the Completionist Banner.
All 27 chapters
In the order the book lists them. The book has no chapter groups; the parts below are ours.
Settling in
1. The First Sprout
24 quests
The opening chapter. It takes you from your first logs to iron tools, a bed and a chest, then on to diamonds, an enchanting table and a first trip to the Nether, with the pack's obsidian tools on the way.
- Experience
- 4,750
2. The Heart of The Homestead
19 quests
Farmer's Delight from the ground up: rich soil and the first crops, a cooking pot, skillet and cutting board, then soups, stews and feasts until the kitchen is furnished.
- Experience
- 1,600
3. Whispers of the Wilds
26 quests
The exploring chapter. Most of its quests tick when you stand in a biome or find a structure, from the badlands and ice spikes to Crag Gardens and the Skyris Vale, and the last two wait for day 250 and day 1,000.
- Experience
- 1,400
4. Roots That Run Deep
28 quests, one optional
The long haul: 1,000 logs, 25,000 stone, 500 of each berry, every sapling in the pack and every fishing crate. You finish it over weeks, alongside everything else.
- Experience
- 8,850
Kitchen, cellar and stable
5. Tranquili-TEA
11 quests
Let's Do: HerbalBrews. Grow and dry tea leaves, build the stove and kettle, brew all seven teas, then move on to the Herbal Infusion and the Flask.
- Experience
- 250
6. Herbal Hexes
41 quests
Hexalia's nature magic, rewritten for 2.0. You start with the Verdant Grimoire, a mortar and pestle and an athame, gather six magical herbs, learn the Celestial and Nature's rituals, and end with nine Brews from a small cauldron.
- Experience
- 1,525
7. Liquid Courage
47 quests
Two brewing mods. AlcoCraft+ grows hops for a keg and twelve mugs of beer, and Let's Do: Brewery adds barley, corn and oats, brewing stations in wood, copper and netherite, six beers and nine whiskeys.
- Experience
- 450
8. Vines and Vintage
32 quests
Let's Do: Vinery. Plant grapes and fruit trees, set up the apple press and the fermentation barrel, and fill a cellar: there is a quest for every wine, cider and mead.
- Experience
- 750
9. Seasoned and Settled
53 quests
Let's Do: Farm & Charm and Candlelight. Sprinklers, fertilized soil, a plow and silos for the farm, then a stove, a roaster and a mincer, and a long menu of plated dinners.
- Experience
- 1,160
10. Bread 'n' Butter
48 quests. New in 2.0
New in 2.0, for Let's Do: Bakery. Make a rolling pin, a bread knife and jars, set up the Caking Station, the small cooking pot and a stove, then bake your way through every jam, cake, bread and tart in the shop.
- Experience
- 3,840
11. Sugar-Sized
14 quests. New in 2.0
New in 2.0, for Squish. Melt sugar on a campfire, brew Squish Essence and turn lollipops into candies that shrink mobs to babies you can tame, a creeper and an iron golem among them. Bitter Candy grows them back.
- Experience
- 1,225
12. Giddy Up
18 quests. New in 2.0
New in 2.0, for Icy's Better Horses. Craft the Upgraded Saddle and the gear it opens slots for, then read through bonding, breeding, the command wheel, trusted riders and all fifteen breeds.
- Experience
- 575
Storage and machines
13. Tidy Corners
10 quests
Tom's Simple Storage. A storage terminal and an inventory connector join your chests into one network, then come the crafting terminal, the wireless terminals and the cable to reach further.
- Experience
- 2,500
14. The Portable Life
57 quests
Sophisticated Backpacks, one quest per piece: the five backpacks from the plain one to netherite, and every upgrade from pickup and magnet to smelting, crafting, the Chipped workbenches and the stack upgrades.
- Experience
- 650
15. Cogs and Whimsy
73 quests
The Create chapter, and the longest in the book. It starts with andesite alloy, cogs and a water wheel, builds an automatic farm and a tree farm, then goes on to brass, fluids and trains.
- Experience
- 1,125
The Nether, the End and the Deep Dark
16. Embers Beneath
16 quests, eight optional
The Nether: ancient debris and netherite, blaze rods and nether wart, a fortress, and a Nether Star for a beacon. Its hunting quests are all optional.
- Experience
- 630
17. Echoes of the Void
11 quests, three optional
The End: the dragon and its egg, an End City, an elytra, the End's Delight stove and a respawn anchor.
- Experience
- 400
18. Deep Dark Secrets
Eight quests
Deeper and Darker: the Deep Dark, an Ancient City, the Warden's heart, warden armor and the Otherside beyond it.
- Experience
- 375
19. Forged Fables
27 quests
Mythic Upgrades: necoium, then eight gems from ruby to citrine, each with an armor set and a tool set. The quest that asks for every piece pays 5,000 experience and an elytra.
- Experience
- 9,950
Side chapters
20. Just Some Things
Four quests
A short chapter for the Things mod: the almanac, gleaming powder, a trinket for your hands, neck and feet, and the Empty Agglomeration.
- Experience
- 250
21. Signals in the Stillness
Six quests
Wireless redstone: a transmitter, a receiver, a remote, and the tools to find and set frequencies.
- Experience
- 140
22. Shaped With Care
Seven quests
Chipped: one quest for each of its seven workbenches, which turn a block into its decorative variants.
- Experience
- 700
23. Squishy Friends
13 quests
The plushies of the people behind Homestead, one quest each, with a small gift for every one you find.
24. Catch of the Day
64 quests
Go Fish: every crate, rod, lure and fish the mod adds, from the wooden crate to the Nebula Swordfish, and the dishes cooked from them.
- Experience
- 15,750
Tips and Mastery
25. TIPS
33 quests
Notes to tick, with nothing to collect: the pack's smaller mods and tweaks, such as Lootr's chests that give every player their own loot, falling trees, the trash can slot and moving enchantments onto a book with a grindstone.
- Experience
- 50
26. CozyStudios Core Mod Tips
18 quests
Notes on the pack's own mod, CozyStudios Core: the Fernling, Mushling and Mystical Elk, Tranquil Lanterns and their upgrades, the Golden Leaf, the kiln and arborist table, and crafting recipes for hostile mob drops.
27. MASTERY
One quest
A single quest. It opens once 24 chapters are complete and pays 100,000 experience, with Golden Leaves, Tranquil Lanterns and spawn eggs for the pack's own creatures. Herbal Hexes and Giddy Up are not among the chapters it waits for.
- Experience
- 100,000
How the book works
- The book opens from its icon at the top left of your inventory, so you can't lose it.
- Progression is flexible: what you already carry counts toward a quest even before the quests in front of it are done.
- Rewards wait until you click to claim them.
- In a team, each player claims their own rewards from a finished quest.
- 69 of the quests are notes with a box to tick, most of them in the two tips chapters.
- 12 quests ask you to kill something and 11 of them are optional. Only the Ender Dragon is required.
- Some quests give a draw from one of the pack's nine reward tables. The rarest, op items, holds things like an elytra, a netherite backpack and stacks of diamond blocks.
Sharing quests with friends
Quest progress belongs to your FTB team. Make one with /ftbteams party create and a name, then invite each friend with /ftbteams party invite and their name. From then on a quest one of you finishes is finished for all of you, and each of you claims the reward.
The team only covers the book. Land is shared through an Open Parties and Claims party, which is a separate step: playing Homestead with friends explains both.
Who makes Homestead
Homestead is made by Tokimi and Meleon of CozyStudios. Its home is the CurseForge page, the official Homestead wiki has the authors' own guides, and their Discord is where to ask them about the pack.
Their wiki's Quest System Overview is the authors' own introduction to the book. This page adds what each chapter asks for, counted from the pack's quest files.
Questions
How many quests are in Homestead?
709 in 2.0, across 27 chapters. The longest chapter is Cogs and Whimsy with 73, and the last, Mastery, is one quest. 1.3.7 had 596 in 24 chapters.
What are the new quests in Homestead 2.0?
Bread 'n' Butter (48), Giddy Up (18) and Sugar-Sized (14) are new chapters, for the bakery, horses and Squish's candies. Herbal Hexes was rewritten and the CozyStudios Core tips grew to 18.
Is there a peaceful progression in Homestead?
Mostly. The pack's own mod adds crafting recipes for hostile mob drops, Blaze Rods, Ender Pearls, Ghast Tears and a Nether Star among them, and hunger still works on Peaceful. Of the 12 quests that ask for a kill, 11 are optional. Only the Ender Dragon is required, and Deep Dark Secrets asks for a Warden's heart. The authors list the recipes on their peaceful progression page. Our server plays on Normal.
Do quests reset when you update to Homestead 2.0?
No. FTB Quests keeps progress by each quest's id, and 576 of the 596 quests in 1.3.7 kept theirs in 2.0, so a world brought over keeps what it had done. The 133 new quests start unfinished, and the 20 that were removed, most of them in Herbal Hexes, are gone.
Do teammates share quest progress in Homestead?
Yes, once you are in one FTB team: /ftbteams party create and a name, then /ftbteams party invite and your friend's name. A quest one of you finishes counts for everybody, and each of you claims the reward.
Where is the Homestead quest book?
Its icon is at the top left of your inventory screen. You get the book when you first join, and the icon opens it even if you lose it.
Play Homestead with us
Our Homestead world is being prepared and opens soon, with the quest book as the pack ships it.