Fluid Module Mk1

What it is
While Routers can't handle fluids directly (they don't have an internal tank), they can manipulate fluids if there is a (single) fluid container item in the buffer. This includes buckets and any fluid containers added by other mods. The Fluid Module's GUI allows the transfer direction to be set: • Transfer To Router/$ means the router will try to pull fluids from an adjacent block (either a fluid in the world or a fluid-holding block) into a fluid-holding item in the buffer. • Transfer From Router/$ means the router will try to push fluids from a fluid-holding item in the buffer to the world; either pouring fluid out, or putting fluid into an adjacent tank. The GUI also allows the maximum transfer rate to be set. Note this is the maximum that will be attempted/$, and is still limited by the Router's overall transfer rate, which is 1 bucket per second, and the transfer rate of the external fluid or fluid container. The Fluid Module's filter slots will only accept fluid-containing items, and will filter by the contained fluid, not by the container item. Adding Speed Upgrades/$ will not transfer fluids any faster, only more often. A Router with 9 speed upgrades will still only transfer 1 bucket per second, just more often and in smaller quantities. To increase the overall transfer rate, add Fluid Transfer Upgrades/$. Be very careful tinkering with Fluid Module settings if the router holds any dangerous fluids, such as a lava bucket. The router will not hesitate to pour lava over you if you get it wrong... Note that you can also connect fluid pipes from other mods to a router, if/$ the buffer has a fluid container in it, and pump fluids in and out of the router; fluids will be directed to/from the container item. You don't/$ need a Fluid Module installed to do this; Fluid Modules are only required if you want to actively push or pull fluids.
How it is made
What it takes
Everything you would have to gather
Tick what you already have.
What it is for
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